Logic Cards
A card game I made to help electronics students learn about logic gates.
YouTube Video Coming soon
A card game I made to help electronics students learn about logic gates.
YouTube Video Coming soon
We made a window into the viewer’s brain, literally. We wanted to make a way to show emotions and stresses in a physical tangible object. We made a window with a storm projected onto it. The storm represents your stresses and angers and when you are mindful and calm these emotions the storm also calms.

This was a long project, but, it went fast! I’m glad to say its at an end but I definitely had some fun making this with the group, all of whom I didn’t know at all before this project started. A lot went wrong and could be better but overall I am happy with the outcome.

We also ended up winning the Spark Best Project Award!
I was tasked with interrogating an inanimate physical object through creative means. I was also told this should have some sentimental value to me. I decided to interrogate a rose quartz crystal that my great grandad gave to me before he died. I turned a picture of this:

Into the following art: (only by adjusting dimensions and hues)

Our work was predominately developed due to our research into dangerous conditions and testimony from experienced firefighters. We found convincing evidence from multiple countries that there was an existence of issues that our product could help to prevent, including in many cases, the loss of life.
We completed a detailed analysis of product development from existing technology to start-up ventures such as ourselves working in the market space. This lead to a decent understanding of the targeted markets. We used a T.O.W.S. analysis to outline the various problems, opportunities, and strengths. We confirmed that there is definitively an open space for our product in the current market.
Based on our research and evaluation of the market space and advantages of our product we concluded that it was worthwhile continuing development of our product. The fire department has agreed to consider our proposal to trial our product. Our current prototype proves that such a device is feasible. The next step is making it a consumer-ready product.
Prototype 1:

Advertisement Video:
A Short film set in the near future that tracks a speculative device that will solve all of our E-Waste problems… or will it?
Video made for Don’s application to become a school representative.
This program estimates the value of pi surprisingly accurately, it uses a piece of statistics that states the probability that two random numbers will be co-prime.
Domestic violence is a huge issue across the globe. I hope this video can serve as another voice speaking this problem, making it more known to the general public who don’t see domestic violence as a problem. Also for people in such a situation, I hope this video can show them to an escape or at least be another thing that adds up to an action.
Video:
In this project struggled to find an instrument that hasn’t been built before, it seems experimental music is a lot bigger than I thought. That I solved by just making something completely bizarre and unheard of, like a piano out of wet tissue paper. The performance also raised its own problems, My Instrument needed quite a bit of work to be performance ready. Both in software and hardware. Overall I think this project went well even though the performance is a bit hard on the ears.
Overall, I had a lot of fun with this project and learnt a lot.
First Prototype:
Finished Prototype
YouTube video on finished prototype coming soon
Performance:
I learned a lot in this project, from recording high-quality audio to putting it together to making it. However, some parts of this project I did struggle with. before this project I did not know what a soundscape was let alone how to make one, I had no idea what it should or should not sound like. I tried to solve this by going and listening to a lot of soundscapes to see what they had in common and thought they are a lot like background music like you would find in a game or movie.
The Soundscape:
https://soundcloud.com/user-580224853/onsen-by-caleb-mcivor
We decided to create an all in one sensor that could be used to keep yourself from walking into a wasteland that would likely kill you. However, as New Zealand would probably be largely unaffected due to low military/strategic value and its remoteness to the rest of the world, for us to develop such a product we would need to target industries who go into dangerous environments as part of their work. This allows us to develop sensors for the specific purpose they are needed for which would be done following the agile design structure for maximum efficiency and productivity. Our work was predominately developed due to our research into dangerous conditions and testimony from experienced firefighters. We found convincing evidence from multiple countries that there was an existence of issues that our product could help to prevent, including in many cases, the loss of life. We completed a detailed analysis of product development from existing technology to start-up ventures such as ourselves working in the market space. This lead to a decent understanding of the targeted markets. We used a T.O.W.S. analysis to outline the various problems, opportunities, and strengths. We confirmed that there is definitively an open space for our product in the current market.
Based on our research and evaluation of the market space and advantages of our product we concluded that it was worthwhile continuing development of our product. The fire department have agreed to consider our proposal to trial our product. Our current prototype proves that such a device is feasible. The next step is making it a consumer ready product.
Links:
http://www.stuff.co.nz/waikato-times/…
http://www.latimes.com/nation/nationn…
http://www.nbcnews.com/news/us-news/1…
Special Thanks to:
Senior Station Officer - Steven Callagher
Video: